GameTech20 - Assets

This Stream includes all of our GameTech20 - Assets Flipbooks

  • Presentation: AWS Game Tech Getting Started Webinars Analytics_June2020

    Presentation: AWS Game Tech Getting Started Webinars Analytics_June2020

    In this session we cover how you can build an analytics pipeline for your game without managing any infrastructure, enabling you to power very large workloads even if you have a small team.

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  • Presentation: AWS Game Tech Getting Started Webinars Build Pipeline_June2020

    Presentation: AWS Game Tech Getting Started Webinars Build Pipeline_June2020

    In this session, we explore extending or moving your build pipeline into the cloud using AWS services, such as EC2, Spot Fleets, and S3.

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  • Presentation: AWS Game Tech Getting Started Webinars Game Servers_June2020

    Presentation: AWS Game Tech Getting Started Webinars Game Servers_June2020

    In this session, you’ll learn more about how to deploy dedicated game servers globally.

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  • Presentation: AWS Game Tech Getting Started Webinars Migration_June2020

    Presentation: AWS Game Tech Getting Started Webinars Migration_June2020

    In this session, game devs and game publishers will build a more well-rounded view of cloud economics and the path to migration, by contextualising the merits of running games in the cloud.

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